Classes
Classes define a protagonist’s archetype and long-term thematic direction. A protagonist’s Class is chosen when they are created.
Core Class Features
When a protagonist gains their Class, they gain all of the Core Class Features for their chosen Class.
Class Ranks
A protagonist has 1 to 10 ranks in their Class. At each Major Milestone, a protagonist gains a rank in their Class.
Archetypes
Each Class has a number of Archetypes, which describe different expressions of the Class’s themes.
Class and Archetype Features
When a protagonist gains a rank in their Class, they gain the features for their Class and Archetype at that rank.
Class Descriptions
| Class | Description | Core Features |
|---|---|---|
| Brute | Dominates scenes through direct action for big impact at costs to their own wellbeing. | Aggressive, Aura |
| Confidant | Social tacticians that manipulate information and morale to generate leverage. | Gossip, Encouraging |
| Enthusiast | Obsessive problem solvers with an uncanny knack for bringing everything back to their special interest. | Hyperfixated, Creative |
| Icon | Spotlight controllers that command attention and slip effortlessly between personas. | Captivating, Eclectic |
| Patrician | Operators that solve problems with resources and influence by pulling strings. | Endowed, Connected |
| Prodigy | Flexible overperformers that lift others up to ensure success. | Inspirational, Competent |
| Seeker | Dogged information collectors that glean hidden insights. | Observant, Archivist |
| Stray | Scavengers that survive by taking risks and seizing opportunities while slipping through the cracks. | Lucky, Resourceful |
| Survivor | Durable specialists that take the pressure of others and generate back-up plans to turn failure into success. | Prepared, Tenacious |